NO GOD it’s not a fear, dingus, it’s a gameplay style!
open worlds leave themselves shallow on narrative. bioware games offer a degree of nonlinearity, through both player choice and quest systems, but what makes them special from sandbox/open worlds is their sense of pacing. by restricting the player to a linear course of events, they’re able to use basic literary techniques like suspense and foreshadowing and moving conflict in a way that open worlds just logically can’t do. in the history of gaming so far it has proved impossible to offer both an open world and a coherent, paced story. the closest you can get is a rockstar game, but even still that’s just a bioware-style story with an open world mode.
you may prefer bethesda-style games, but that is not (nor hopefully will it ever be) the aim of bioware.
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ziyoxis reblogged this from dragonageconfessions and added:
I agree with this, so much.
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embersalamander reblogged this from dragonageconfessions
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nowayscarlite reblogged this from dragonageconfessions
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etonia liked this
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hey-its-tsai reblogged this from dragonageconfessions and added:
when i first bought origins, i thought it would be an open-world game. i was pretty disappointed when i found out it...
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fildais liked this
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theoriginalcemeterygirl reblogged this from dragonageconfessions
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pretzelquatyl reblogged this from tohmas-hat
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pretzelquatyl liked this
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darkfire-blade liked this
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giant-sequoia liked this
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tohmas-hat reblogged this from dragonageconfessions and added:
Look. I get it. I want to see Orlais, Antiva, Rivain, Tevinter, and the Anderfels too. There’s nothing wrong with that....
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rsektion liked this
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theoriginalcemeterygirl liked this
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aggiepunbot reblogged this from dragonageconfessions and added:
I would approve of this if I thought BioWare were capable of doing such a thing. Sadly, I expect that they would fuck it...
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reanimatrix reblogged this from lifeisacollage40 and added:
I don’t know. Some of us like linear. My favorite games are linear— Bioshock, Portal, Half-Life. I prefer DA2 to DAO...
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hawkeward liked this
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thatisfuckingkawaii liked this
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gentlefantasy reblogged this from high0castle
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missmokushiroku reblogged this from dragonageconfessions and added:
OP, do you really, honestly think that Dragon Age would be better as an open-world game? Or are you just another person...
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lifeisacollage40 reblogged this from whitethornwolf and added:
I understand what you’re saying. I love Skyrim but I am a wanderer. Origins and DA:2 were both linear games. It was just...
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sesca liked this
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copsandautobots liked this
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high0castle reblogged this from ademska and added:
Here, here. Sandboxes are fun for exploration,...have you noticed
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whitethornwolf reblogged this from lifeisacollage40 and added:
weird that I don’t want this to happen? This is the reason why Morrowind & Oblivion put me off, cause the
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missl0nelyhearts reblogged this from ademska and added:
oh ademska. don’t you know...narrow, story-driven development that’s RUINING GAMES?! i,...
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missl0nelyhearts liked this
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vengerturtle reblogged this from ademska and added:
god this. I really loved Skyrim...srsly there’s absolutely no reason for Bioware
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iheartapostates liked this
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ademska reblogged this from dragonageconfessions and added:
NO GOD it’s not a fear, dingus, it’s a gameplay style! open worlds leave themselves shallow on narrative. bioware games...
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anonymouscatastrophe liked this
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weirdoqueen reblogged this from dragonageconfessions and added:
that’s not Dragon Age, that’s The Elder Scrolls. If they spent all that time making a beautiful open world, we wouldn’t...
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cme-alenko liked this
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vodkaetlebeat reblogged this from dragonageconfessions
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lucien-fairfax reblogged this from dragonageconfessions and added:
Seriously, if Skyrim and Dragon Age had a baby it would be the most beautiful and fascinating and LIFE-RUINING THING...
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anayd9 liked this
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odetosebastiana reblogged this from dragonageconfessions
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dragonageconfessions posted this
